Charge: collect Scrap.
At 100%: blast and knock back nearby enemies. Repairs HP for enemies caught, up to 12 HP.
Driver, RELAY. I caught your reply on the Deadwater band. Breach the yard. I'll track the source.
ENTER / CLICKDO YOU COPY?
Deadwater's breathing again.
BAD ROADS. DEAD RAILS. HOT ENGINES.
Answer the dead transmission. Reach the Wave 10 Dreadnought. Anything after is salvage.
Driver briefing
Start Engine opens the safe Wave 1 garage. Combat waits for Start Wave 1.
Charge: collect Scrap.
At 100%: blast and knock back nearby enemies. Repairs HP for enemies caught, up to 12 HP.
Charge: near-miss shots, close drift, or ram.
At 100%: brace for 2.4 seconds. Panels block most shots; collide with enemies to bash and shove them.
Run terminated
Sector Run
No return signal. Deadwater remains closed.
Demo route incomplete // Reach the Wave 10 Dreadnought.
Engine room
Settings save automatically.
Garage stop
Tune the rig or roll straight into the next fight.